Marai: The Lost Empire

14 Helius, 675 (Respite)


Leaving the dying forest, the party reaches Merchant’s Row, a immaculately cared for street along the cliffs on the edge of the ruins. They find the bodies of a few HAE soldiers hacked to bits, and test their theory by sending Zombie Prig to explore an armory. He is destroyed by an animated hammer and the group continues down the street, not wanting to press their luck by entering the shops. Soon, they reach the Gold Gates and discover that it is filled with undead. Rather than risk entering too close to dusk, they spend the night outside the gates.


Noshmek Noshmek

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